
The player can execute the move significantly faster, making it excellent at extending mid-air combos. In Ultimate, the move is much stronger and has much more utility. This was changed in Smash 4 so the Homing Attack prioritizes the shortest distance to the opponent, which often leads to attacking their front side. This property means that it only hits effectively when the opponent is moving away from him on the ground, or traveling towards him in the air. In Brawl, homing attack possesses a unique quality in that it tries to hit the opponent's side facing away from Sonic by traveling over them.

If two Sonics (or Kirbys with Sonic's ability) attack each another with this move, they will slowly jump upwards until they reach the top of the screen, in a manner similar to the Luigi Ladder. This is especially apparent with Kirby, who can jump several times after a homing attack, but is unable to do another one until touching the ground again. Starting in Smash 4, Sonic can only use homing attack once while airborne, greatly reducing its exploitablity. In Brawl, this move can be used an unlimited amount of times in the air, thus making it a good move to use against anybody who tries to edge guard Sonic, as well as making a good edgeguarding tool itself. Whether or not the move hits or misses, Sonic will stall after it is used, leaving him open, making it easily punishable in team battles or even in a one on one if it connects on an opponent at low damage percentages. If there are no characters within range of the attack, instead of homing in on the closest target, Sonic will simply shoot downwards at a diagonal angle.

Starting in Ultimate, a reticle appears around the targeted opponent as visual confirmation of where Sonic is going, though this does not guarantee the attack will connect. The move can be charged and released in several phases, with more damage dealt the longer the move is charged. Sonic curls up into a ball, hovers momentarily while slowly moving upwards, then shoots towards the opponent closest to him, causing damage when it connects.
